Rumors concerning the impending reveal of a new “Switch Mini” are causing quite the stir online and within Nintendo’s own board meeting. Investors directly ask executives about the possibility of the Switch Mini at a recent meeting. Nintendo only critically said that they wouldn’t prematurely announce any new hardware so they could preserve a sense of “surprise” for their audience.
Nintendo is no stranger to releasing various hardware iterations of their gaming consoles. The last being their “New” Nintendo 3DS which boosted CPU speeds and a few hardware tweaks. The company also released the Nintendo 2DS Which was essentially a wedge-shaped 3DS without the 3D capabilities. Nintendo released the 2DS to achieve a lower price point for their customers who might be willing to give up 3D elements to their games in exchange for a more affordable product.
Some online are suggesting that the Switch Mini may have various technological compromises to achieve a lower price point for consumers. These compromises may be the lack of Joy-cons, a smaller and lower resolution screen, a smaller battery, and perhaps a lower clocked CPU and GPU. Of all of these potential cuts, the clock speed of the CPU and GPU and the battery capacity should be unchanged.

Quite frankly, the LAST thing that Nintendo needs is a less powerful Switch unit. I love my Nintendo Switch despite the raw power difference between the Switch and other consoles, the Switch is still my go-to device for gaming. This is primarily due to the unique selection of games such as Zelda, Xenoblade, and Splatoon, for example. I do however have to admit that the current version of the Nintendo Switch is underpowered. Yes, I said it! Because it’s true! It’s 2019, and Nintendo has YET to provide a home console that can reliably deliver at LEAST a1080p resolution or 60 fps across its games. Some do hit that mark but surely not enough do. Current Generation consoles like PS4 Pro and Xbox 1X are already flirting with 4K resolutions, so needless to Say Nintendo is falling behind on that front.
While Switch Ports like Doom and Wolfenstein are impressive “given the hardware,” I think, fans would just like comparable ports of AAA games without the stipulations. I get it, the Switch is a Hybrid console, so sacrifices had to be made, but also better design choices could have been made. This is where the conversation gets back to the switch mini. If the Switch Mini is less powerful than the current generation Switch, how on Earth will performance fare especially with the switches more ambitious games like Breath of the Wild, Mario Odyssey, and Xenoblade Chronicles 2 (which at some points struggles to run on the current hardware).

I hope that the current Switch model gets a significant price drop and instead of a Switch Mini, Nintendo reveals a Switch-Pro with advanced specs, improved performance, and visuals for existing games.